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GRAN TURISMO 7 ALL THINGS GOOD & BAD
Hello yet again Kazunori, Polyphony, Sony, the gaming industry, power companies, governments and extra terrestrials. I've had to create this page for the third GT game in (not quite) a row out of peer pressure from that guy in the mirror. It has to be made, after discovering a few things not quite right and not quite left in the game. But instead of making it just a page of positives, i've included bad things about GT7 as well to spice things up a bit. Because i like spicy things (unless they are spicy, then i don't like them).

Bolded things (<<< apart from that) i feel most strongly about. And even though i'm a modest person, i will admit i'm quite strong. Although my young son can forcefully throw his bottle out of his mouth despite my sheer strength holding it there as if i was a rock stuck in a hard place. But he's just a really strong little boy. Right? RIGHT?!?!

Hmm, maybe i should cancel the subscription to my home gym. Not having a home gym has always bothered me, with the fees i have to pay myself to use its nothingness.

Anyways, i do get a bit heated under the collar with a few of the negatives below (this is sadly the most serious page on this website), so hold someone's hand while reading it please. I get that way, because this is the series i've been playing for over 20 years. The series with the new release of GT7, which i have no desire to play anymore after only four days (20:21:20 hours/minutes/seconds) of play time... Read on.

Page updated last: 13 March, 2022
Game last played: Before the 1.06 update

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 BAD THINGS  GOOD THINGS
BAD THINGS (37)

1. ROLLING START RACES. I'm so freaking over this crappy way of starting races. I wouldn't mind as much if they did rolling starts like they do in real races - double file, packed together - but not separated in a single line with the race starting as you in last place cross the finish line, with the guy in first place already at the second or third corner. COME ON Polyphony, STOP THIS NONSENSE!!!!!

2. HORSEPOWER MAX. I've only fully modded a couple of cars so far, but am already annoyed that some vehicles are down 400-500hp from what they were able to get in Gran Turismo 1. Most cars that feature in videogames can easily and somewhat reliably in real life get more than 1,000hp - 1,500hp. Skylines, Supra's, Mustangs, Porsches, Lamborghinis, anything with a V8 and so on. But for some annoying reason Polyphony have been steadily been decreasing the max HP since GT1 - i know because every successive GT game i always mod the 'usual suspects' and quickly discover they are not as powerful as they once were. Come on Kaz, let us build 1,000hp+ cars again (with factory engines, not just engine swaps) PLEASE! Make it really expensive if you have to, just please give us the choice!

3. LOW TRACTION LIMITS. Wet races i'm okay with, i know that everything gets slippery - i've oversteered and understeered enough on wet roads in my real cars to realise this. But the traction in the dry is slipperier than ever before in a GT game (i haven't played the game since after the 1.06 update though).
I'm not going to sugar coat it with reasons why it could be more realistic like this or not - i'm not playing Project Cars or other such sim-ier games, i don't need to nor want to be nervous around every damn corner and while accelerating along every damn straight. That is NOT Gran Turismo. This is the first GT game ever where i've had to turn traction control on (and in some cases countersteer assist etc too) just to drive normal road cars in such a way that i don't spin out. I really hate using driver aids in car games as it makes me feel as though i'm cheating, which means it's taken a HUGE amount of fun out of the game for me and made me lose a lot of desire to play it again. It is not fun, even though i really was trying to come to grips with it (no pun intended) and thought i was getting the hang of it in some races. But then BOOM, around i go yet again.

These top three things are the main contributors that are giving me almost zero inclination to play the game at the moment instead of something else. Games i haven't played, or regularly play like Battlefield 1, Far Cry New Dawn, Minecraft, Forza Horizon 4, Ace Combat 7 and Farming Simulator 20 all give me slightly higher inclinations to play at the moment over GT7. I've never EVER in over 20 years of playing Gran Turismo lost the will/desire to play the game within a week of it's launch, not even after a few months, until this game!

4. I d
on't like how some cars don't have as much customisation as others (Polyphony: please include rear body kits if you're giving us front and side skirts! Don't be like Forza and omit the rear of the car, as it ruins the look/proportions!), but that's just me being greedy. Same deal with cars that i think should have more than the lots of customisation options they already do, greed.
5. Still miss the car horns from GT6!
6. Wee bit gutted there's no non GT-R Skylines in the game (please bring back the R32 GTS-t, R32 GTS-4 and R32 GTS-25 - perhaps one of them in four door form, as four door R32 Skylines are loved by many fans out there, and are common for drifting!). Also perhaps an R33 GTS-25t coupe or sedan, R33 GTS-4 coupe or sedan (perhaps a facelift square version and pre facelift curvier version?). And an R34 GT-T coupe or sedan, and R34 25GT coupe with the factory option body kit that makes them look really aggressive.
7. Still waiting for the McLaren P1. One of my ultimate dream cars, after the Ferrari F50.
8. I do NOT like the new Trial Mountain layout. The track environs itself have never looked better and we no longer have the boring repetitive texture 'walls' along the back straight etc. But i don't like how wide the track now is, how flat it now is, how the back and front straights are significantly longer/more drawn out, how the last corner is so slow now and yadda yadda. I know why they did it, to fit more cars in the pits in online modes etc, but i just don't like it's new layout. I'm not alone feeling this way. I'd feel a 110% better if they released an offline only 'original' layout Trial Mountain, with the same environmental look it has now.
9. I'm also not too fond of the new Deep Forest either, for the same reasons as above. But environmentally it too looks better than ever, it's just the changing of the layout that irks me. Polyphony, when we say we want the original tracks back, we mean the original tracks. We don't mind if you alter the track environs, but NOT the layout in such a major way! Again, i'd feel 110% better if an offline original layout version was added.
10. Getting annoyed at not being able to enter races because i've got the wrong tyres on - give me the option to change them then and there so that i don't have to backtrack four or five pages to the tuning page to change them! Like how i'd just bought dirt tyres for the Mitsubishi GTO, then forgot about it and tried to enter an event in World Circuits mode only to get a "Cannot enter with dirt tyres. Please go back to change them." message pop up. Give us this message IN THE EVENT as we click on the enter race button, not before entering the event. At least then we can scroll over to settings and change them then and there!
11. Some missions/licence tests/races etc would be better if the race menu had the option to go to the next event, instead of having to go back to the main menu area to go to the next event. I know the option is actually there for some events, but not all.
12. Bring back qualifying.
13. Bring back the ability to see the options people use in the leaderboards menu (you used to be able to see if they used TCS, ABS, steering wheel/controller (?), manual or auto and so on). I was going through the licence tests trying to beat as many people on my friends lists times as i could, but not knowing if the really fast times were done with or without aids is a bit annoying.
14 Still no New Zealand tracks. I'd love to see Highlands Motorsport Park (Cromwell, Central Otago, South Island) in the game, but would be happy with anything from NZ.
15.
No Venturi
16. No Vector
17. No Tommy Kaira Skylines!!!
18. No Mine's R32, R33 or R34 GT-R's
19. No 2000 SVT Mustang Cobra R
20. No newer Pontiac Firebirds/Trans-am's
21. Not very many RUF's (bring back the BTR and Yellow Bird!)
22. No 1991-1995 Dodge Viper RT/10 - no-one has this car in videogames anymore!
23. Cars still don't stay dirty?
24. No Motorsports Land (nothing can replace this classic!)
25. No Red Rock Valley Speedway
26. No Grindelwald
27. No Australian cars (Bring back the Commodores and Falcons, of ALL years! Like the late 1980's Commodore VL, which uses Nissan RB engines!)
28. No drag cars (i want the HKS R33 GT-R again! and the faster Heat Treatments R32 GT-R Drag Car (New Zealand))
29. Used car lot doesn't seem to update often?
30. Engine swaps are locked behind a lottery/roulette system and not simply available like other car modifications. Some people may never experience certain engine swaps because of this game of luck! PLEASE unlock them for everyone!
31. From what i've read and seen; rain spray, dust and tyre smoke have been severely reduced in the 1.06 update. The particle effects were the best and most realistic i've ever seen in any videogame - please bring the full effects back, as it ruins the immersion!!
32. Can't sell cars anymore. Money is hard enough to come by as it is, please let us sell cars we don't want instead of simply 'discarding' them.
33. Please show our CURRENT CAR in the paint selection screen for all the purchaseable paints, not the Supra, Lancia and whatever the other car is. It's impossible to tell how the car you're in will look with the vast selection of paint colours only able to be shown on three completely different cars than the one we're most likely in at the moment.
34. Bring back the Mercedes-Benz SL55 AMG (R230) please!
35. Bring back the Seattle Circuit, with its original layout.
36. When painting cars, please give us the option to also select factory colours for that vehicle (like if we won it or bought it already from the used car lot).
37. Bring back Complex String.

I still can't quite believe that eventually the rolling starts and low max hp figures, along with some of the rest of the things above, would actually lead me to not wanting/not having a desire to play a GT game. I'm genuinely still in a bit of shock about that, as i still own every single GT game that went on sale here in New Zealand, and i've never not wanted to play a GT game before. I was so incredibly hyped up about this game, for years, and it's probably been the biggest disappointment game i've ever paid full price ($175NZD) for.

I won't be seeking a refund for my game, because i have the hope that one day things will improve (i plan to keep an eye on game updates, and what players say about them). But i also have a fear that they won't improve.

It's not too late to get me back Kaz/PD. Just bring back standing start races to career mode to 90% or more of the races, give us increased horsepower options (1,000hp+ for most cars which can get there in real life) and a few more of the above list, and i honestly believe that'll be enough to get me back. In the meantime, i'm off to play Battlefield, Minecraft, Far Cry and many other non car games. :(

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GOOD THINGS (14) 

1. Graphics have somehow got even better than GT Sport, in every way. Lighting is incredible, sun reflections, headlights, wet weather effects (like not being able to see anything of other cars than their headlights sometimes - sadly it sounds like this is no longer the case after the 1.06 update :( ) and so on. By far the best looking car game i've ever played.
2.
Pleasantly surprised to see the Ferrari Testarossa in the game! It's a car i was wanting, but never expected to get (mind you, i thought i'd never see the F50 in a GT game either). I honestly thought that if anything we'd get the 512M, like in Forza.
3. Loving the huge amount of customisation available for a number of cars: bodykits, licence plate deletes (wasn't expecting - i take the front plates off of almost every car i modify), all rims/paints available straight away (if you have money), roll cages (wasn't expecting), widebody kits, spoilers, front grill customisation (wasn't expecting), bonnet latches (wasn't expecting) etc etc. Also love how liveries can cover chrome body parts (like on the old Mini Cooper) and some windows.

4. Car sounds have gotten better still, i think. Mitsubishii GTO fully upgraded sounds epic. GT has never had so much transmission whine, pops, crackles and so on, and it all combines to create an awesome thing to listen to. Even the birds etc as ambient sounds on tracks is so well done!
5. Car details/accuracy is still, in my judgemental opinion, the most detailed and accurate car modelling EVER seen in any mainstream videogame ever made on ANY console/PC. I encourage people to prove me wrong if you think someone else does it better. But i've been playing GT since GT1, and with every single new Gran Turismo released, they've had the car details (exterior mainly, until they started detailing the insides) better and more accurate than every other car game of each time period. I especially thought this way in GT2, GT5/GT6 and GT Sport/GT7. Polyphony, you are truely artists in this regard, at the absolute top of the game (no pun intended), and i always knew that if the Ferrari F50 came to Gran Turismo that you'd have it more accurate than anyone else (in particular the mesh at the rear of the car - i've not seen a better version anywhere else!).
6. I like how some tracks from GT Sport have had visual changes/upgrades, and in some cases new sections of track added.
7. I like the cafe system, for now. Do kinda miss the old layout of GT games, but i'm giving this idea a fair chance in GT7 so not trying to think negatively of it at the moment. It's making me drive and experience vehicles i may not have tried otherwise. Which could be the point?
8. Glad the used car dealership is back, but it doesn't seem to change much, very often?
9. In a way i'm glad that the prices of cars have gotten as expensive as they can get in real life, i.e. with R34's over $400k now i think. In another way i'm not glad, as i need more money!
10. Dynamic weather is awesome. Love being able to turn wipers on and off if i please too. If i don't, it's fun watching the droplets on the windscreen tear off at speed, jitter around over bumps and stay clustered together sometimes as they do in real life when wipers get turned off or wipe the water away.
11.
Time of day progression is also awesome, and i forgot how much i missed it from GT6. Headlight projection onto objects is cool (road signs get quite glare-y for example) and happy to see AI cars headlights work properly too.
12. Don't mind the music so far. It's about what i expect in a GT game.
13. Music Rally is ... different. I like it so far, two events in.

14. Replay's. Yet again, it's almost addicting (and i often restart a race if i think i messed up too much for a decent replay) to watch the replay after every good race. The camera angles, zoom, etc all make for incredibly realistic viewing, and are giving my PS4 share button a good workout in terms of screenshots (too lazy to take photos in the replay mode most of the time, even though i know they'll look better).

I know this list isn't very long at the moment, but that's because i've only played GT7 for about four days (the first fiveish days after launch) until i lost interest because of the rolling starts, low tyre grip on sports cars and so on. So the list would likely be bigger if i played the game more, but at this stage i don't see it happening anytime soon. Unless Polyphony actually do make the cars a bit more grippy and remove almost all rolling start campaign mode races (or give us the option to select grid/standing starts).

Not something i ever expected to say about a new GT game, that i'd lost interest in it... :/ Please Kaz/PD, fix these problems. ;(

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